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Our villains travel to the city of Ashmarsh to resupply before going across the river and heading north to Feydale.
They get a room at an inn and plan their next moves.
They split the party to buy what they need and sell what they don’t.
Alexander discovers what all the excitement in town is about as he sees Red Talons being publicly executed in front of the Temple of Pelor.
They also discover there is a bounty for a party matching their description as well as a sanctioned quest for four of the Artifacts of the Saviors.
1 – The Governor’s Keep
2 – Temple of Erathis
3 – Isle of Insight embassy
4 – The Prison
5 – The garrison
6 – The inn district
7 – The Citadel
8 – The docks
9 – The temple of Pelor
10 – The warehouse district
DM – Kevin
John – Alunodas Garrasderuin, Elven monk
Blake – Juliet Starstorm, Dragonborn eldritch knight and abjuration wizard
Shane – Alexander, Human bard
Hannah – Talia, Human rogue and arcane trickster