The Helm of the Overwatch was created by the dragonborn diviner and Watcher of the North, Vora Icescale.

In the years of destruction before the Saviors were summoned together, she was tasked by the king of Northhold to go to the watch post on the northern point of the Island of Northmoor to divine the locations of bandit ships and pirates loyal to ruin that were coming from the savage lands and seas of the north into southern waters and harassing shipping traffic.

She created the helm to divine the location of any enemy within 100 leagues. The helm did as intended, but she began to see enemies – everywhere. Thus began one of the greatest slaughter in the history of the north.

After Ruin was banished, she returned to Northmoor to continue rooting out the enemies of her king. The helm’s power was greatly diminished after the fight with Ruin and Icescale could only divine the location of her king’s enemies within a dozen leagues.

She gathered a group of mighty warriors and set out to the north, but was never seen again.

The Helm of the Overwatch was created by the dragonborn diviner and Watcher of the North, Vora Icescale. In the years of destruction before the Saviors were summoned together, she was tasked by the king of Northhold to go to the watch post on the northern point of the Island of Northmoor to divine the locations of bandit ships and pirates loyal to ruin that were coming from the savage lands and seas of the north into southern waters and harassing shipping traffic. She created the helm to divine the location of any enemy within 100 leagues. The helm did as intended, but she began to see enemies – everywhere. Thus began one of the greatest slaughter in the history of the north. After Ruin was banished, she returned to Northmoor to continue rooting out the enemies of her king. The helm’s power was greatly diminished after the fight with Ruin and Icescale could only divine the location of her king’s enemies within a dozen leagues. She gathered a group of mighty warriors and set out to the north, but was never seen again.

Powers:

  • +2 to WIS saves
    Advantage on concentration checks
  • Cast Detect Thoughts once per day with a range of 1 mile. Caster must make WIS save DC 10 each time or become bombarded with the thoughts of other creatures if more than 50 exist within the area. On a failed save, caster takes – 1 to all saves and disadvantage on all check and attacks for 30 minutes.
  • Caster can make an arcane check DC 15 to detect thoughts of a known creature.
    Cast Clairvoyance range 100 miles once per day, duration of 1 month without concentration.
  • Cast Scrying once per day
  • Cast Arcane Eye once per day range 1 mile, duration 1 day.
  • Cast Banishment at 9th level – DC 25. Instead of targeting multiple creatures, the spell banishes the target permanently to the Abyssal plane. Must be able to cast 9th level wizard spells.

ARTIFACTS OF THE SAVIORS

Ring of Planes
Taluviel Sulveina, one of The Saviors, forged this ring in the days before the final battle with the dread ancient dragon.
Amulet of Dominion

The Amulet of Dominion was created by the dwarven artificer and enchanter Yurel Ironstaff.

Helm of the Overwatch
The Helm of the Overwatch was created by the dragonborn diviner and Watcher of the North, Vora Icescale.
Girdle of Heroes
The Girdle of Heroes was created by one of the few half-orc wizards of any renown, the abjurer and Eldritch warrior, Borsh Bonebreaker, also called Borsh the Honor Scorched.
Blade of Reproach
The Blade of Reproach was created by the great human evoker, battlemage and in later years, court wizard of Gressen, Goaleth Tet.
Bracers of Vorne
The Bracers of Vorne were created by the half elf conjurer Mage General Maxim Westhold.
Veil of Shadow
The Veil of Shadow is a bracelet created by the powerful tiefling necromancer, Shar Shantain.
Staff of Sundering
The Staff of Sundering was created by the dark elf transmuter, Draxis The Dark.
Boots of Feydale

The boots of Feydale were created by the elven enchanter Elisian Silverbow.

Gambler’s Coin

The Gambler’s Coin was created by the powerful halfing diviner Merrick the Lucky.

Rod of Wonder
The Rod of Wonder is an artifact created by the human Wild Magic Wizard Lum the Mad. Legends say Lum was obsessed with probability and chaos.
Band of Mirrors
The Band of Mirrors was created by the powerful gnome illusionist Tanlin Sayer.
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